DLSS 5 Supported Cards & GPU Checker
Check which NVIDIA cards support DLSS 5 Neural Rendering now, see RTX 40 planned status, and find out what you can enable in your games.
Matches the model you enter against our compatibility list. It does not scan your hardware, installed driver, or games. Include Laptop or Ti when applicable.
Example: RTX 5060 Ti · sources checked September 23, 2026
NVIDIA confirms DLSS 5 in NBA 2K27 for RTX 50 GPUs, including this model. RTX 5060 Ti comes in 8GB and 16GB versions: check which one you own before comparing game tests at the same resolution and settings.
What is DLSS 5?
DLSS 5 is NVIDIA's next-generation AI rendering technology, first announced by Jensen Huang at GTC on March 16, 2026 and launched in NBA 2K27 on September 3, 2026 Pacific time. Unlike Super Resolution or Frame Generation, DLSS 5 Neural Rendering is about visual fidelity: it improves the final rendered image with game-aware AI.
The core feature is 3D-guided Neural Rendering. NVIDIA says it uses source color and motion data from the game, then applies a real-time model at the final rendering stage. In NBA 2K27 it is separate from Super Resolution and Frame Generation: players enable the game's DLSS Neural Rendering option, while the other DLSS performance settings remain their own choices.
DLSS 5 is available now in NBA 2K27 for RTX 50 desktop and laptop GPUs. NVIDIA's launch article says the shipping path runs on a single supported GPU. RTX 40 is in NVIDIA's follow-up support plan, but there is no public date or player setting for RTX 40 yet. Other announced games should stay in an announced or pending state until their own patch notes are public.
Latest update (October 2026): NVIDIA shipped a faster DLSS 5 model in NBA 2K27 on October 16 for RTX 50 GPUs, RTX Spark laptops, and GeForce NOW. NVIDIA says it needs about half the GPU time of the launch model. Hogwarts Legacy is the next dated game (November 5), followed by Where Winds Meet in late November. RTX 40 still has no date. See the DLSS 5 release date timeline for sources, and the DLSS 5 system requirements for the driver and Windows version you need.
What else is available today: RTX 50 GPUs also keep the current DLSS stack, including Super Resolution, Multi Frame Generation, Ray Reconstruction, DLAA, and Reflex where games support them. RTX 40 keeps Frame Generation and the older DLSS feature set; RTX 20 and RTX 30 keep Super Resolution and other supported non-MFG features. GeForce NOW is separate from local support because NVIDIA runs the server GPU in the cloud.
DLSS 5 Supported Cards & GPU Compatibility
DLSS 5 Neural Rendering status is tracked as confirmed, planned, unsupported, or no local DLSS. Current DLSS 4/4.5 features are shown for reference.
| GPU | Series | VRAM | DLSS 5 Status |
|---|---|---|---|
| NVIDIA GeForce RTX 5090 | RTX 50 | 32GB | Confirmed |
| NVIDIA GeForce RTX 5080 | RTX 50 | 16GB | Confirmed |
| NVIDIA GeForce RTX 5070 Ti | RTX 50 | 16GB | Confirmed |
| NVIDIA GeForce RTX 5070 | RTX 50 | 12GB | Confirmed |
| NVIDIA GeForce RTX 5060 Ti | RTX 50 | 8GB / 16GB | Confirmed |
| NVIDIA GeForce RTX 5060 | RTX 50 | 8GB | Confirmed |
| NVIDIA GeForce RTX 5050 | RTX 50 | 8GB | Confirmed |
| NVIDIA GeForce RTX 5090 Laptop GPU | RTX 50 | 24GB | Confirmed |
| NVIDIA GeForce RTX 5080 Laptop GPU | RTX 50 | 16GB | Confirmed |
| NVIDIA GeForce RTX 5070 Ti Laptop GPU | RTX 50 | 12GB | Confirmed |
| NVIDIA GeForce RTX 5070 Laptop GPU | RTX 50 | 8GB or 12GB | Confirmed |
| NVIDIA GeForce RTX 5060 Laptop GPU | RTX 50 | 8GB | Confirmed |
| NVIDIA GeForce RTX 5050 Laptop GPU | RTX 50 | 8GB | Confirmed |
| NVIDIA RTX Spark (laptop superchip) | RTX Spark | Shared memory | Confirmed |
| NVIDIA GeForce RTX 4090 | RTX 40 | 24GB | Planned |
| NVIDIA GeForce RTX 4080 Super | RTX 40 | 16GB | Planned |
| NVIDIA GeForce RTX 4080 | RTX 40 | 16GB | Planned |
| NVIDIA GeForce RTX 4070 Ti Super | RTX 40 | 16GB | Planned |
| NVIDIA GeForce RTX 4070 Ti | RTX 40 | 12GB | Planned |
| NVIDIA GeForce RTX 4070 Super | RTX 40 | 12GB | Planned |
| NVIDIA GeForce RTX 4070 | RTX 40 | 12GB | Planned |
| NVIDIA GeForce RTX 4060 Ti | RTX 40 | 8GB / 16GB | Planned |
| NVIDIA GeForce RTX 4060 | RTX 40 | 8GB | Planned |
| NVIDIA GeForce RTX 3090 Ti | RTX 30 | 24GB | Unsupported |
| NVIDIA GeForce RTX 3090 | RTX 30 | 24GB | Unsupported |
| NVIDIA GeForce RTX 3080 Ti | RTX 30 | 12GB | Unsupported |
| NVIDIA GeForce RTX 3080 | RTX 30 | 10GB | Unsupported |
| NVIDIA GeForce RTX 3070 Ti | RTX 30 | 8GB | Unsupported |
| NVIDIA GeForce RTX 3070 | RTX 30 | 8GB | Unsupported |
| NVIDIA GeForce RTX 3060 Ti | RTX 30 | 8GB | Unsupported |
| NVIDIA GeForce RTX 3060 | RTX 30 | 12GB | Unsupported |
| NVIDIA GeForce RTX 3050 | RTX 30 | 8GB | Unsupported |
| NVIDIA GeForce RTX 2080 Ti | RTX 20 | 11GB | Unsupported |
| NVIDIA GeForce RTX 2080 Super | RTX 20 | 8GB | Unsupported |
| NVIDIA GeForce RTX 2080 | RTX 20 | 8GB | Unsupported |
| NVIDIA GeForce RTX 2070 Super | RTX 20 | 8GB | Unsupported |
| NVIDIA GeForce RTX 2070 | RTX 20 | 8GB | Unsupported |
| NVIDIA GeForce RTX 2060 Super | RTX 20 | 8GB | Unsupported |
| NVIDIA GeForce RTX 2060 | RTX 20 | 6GB | Unsupported |
| NVIDIA GeForce GTX 1080 Ti | GTX 10 | 11GB | None |
| NVIDIA GeForce GTX 1080 | GTX 10 | 8GB | None |
| NVIDIA GeForce GTX 1070 Ti | GTX 10 | 8GB | None |
| NVIDIA GeForce GTX 1070 | GTX 10 | 8GB | None |
| NVIDIA GeForce GTX 1060 | GTX 10 | 6GB | None |
| AMD Radeon RX 7900 XTX | AMD RX 7000 | 24GB | None |
| AMD Radeon RX 7800 XT | AMD RX 7000 | 16GB | None |
| AMD Radeon RX 7700 XT | AMD RX 7000 | 12GB | None |
| Intel Arc B580 | Intel Arc Battlemage | 12GB | None |
Showing 48 GPUs. DLSS 5 Neural Rendering status is split into confirmed, planned, unsupported, and no-DLSS groups.
DLSS 3 vs 4 vs 4.5 vs 5
How each DLSS generation compares. MFG is a DLSS 4 feature. Neural Rendering is the DLSS 5 feature.
| Feature | DLSS 3 | DLSS 4 | DLSS 4.5 | DLSS 5 |
|---|---|---|---|---|
| Super Resolution (AI Upscaling) | Via current stack | |||
| DLAA (Anti-Aliasing) | Via current stack | |||
| Ray Reconstruction | Via current stack | |||
| Frame Generation (1 AI frame) | Via current stack | |||
| AI Model | CNN | Transformer | 2nd-gen Transformer | Neural rendering layer |
| Multi Frame Generation 4X (3 AI frames) | Via current stack | |||
| Dynamic MFG 6X (5 AI frames) | Via current stack | |||
| Neural Rendering (AI lighting & materials) | ||||
| Focus | Performance | Performance | Performance | Visual Fidelity |
| Min. GPU for full features | RTX 40 | RTX 50 | RTX 50 | RTX 50 confirmed |
| Status | Released | Released (CES 2025) | Released (CES 2026) | Live first in NBA 2K27 |
Frequently Asked Questions
What is DLSS 5?
DLSS 5 is NVIDIA's current Neural Rendering layer for improving lighting and materials in supported games. It launched first in NBA 2K27 for GeForce RTX 50 desktop and laptop GPUs. Unlike Super Resolution or Frame Generation, the DLSS 5 feature is primarily a visual-fidelity feature, not a generic frame-rate multiplier.
How DLSS 5 Neural Rendering works →Which GPUs will support DLSS 5?
The confirmed local-PC path is GeForce RTX 50 desktop and laptop GPUs, including RTX 5090 through RTX 5050, plus RTX Spark laptops. RTX 40 support is planned but not available yet and has no public date. RTX 20 and RTX 30 do not currently have official DLSS 5 Neural Rendering support, while GTX, AMD, and Intel cards do not run local NVIDIA DLSS.
Full DLSS 5 supported cards list →How is DLSS 5 different from DLSS 4 and 4.5?
DLSS 4 introduced Multi Frame Generation and a Transformer model for Super Resolution. DLSS 4.5 added Dynamic 6X MFG and a second-generation Transformer model. DLSS 5 is different: it adds Neural Rendering for visual fidelity. Super Resolution, Frame Generation, and Neural Rendering are separate settings or feature layers, depending on the game.
DLSS 5 vs DLSS 4.5 explained →Does DLSS 5 work on AMD or Intel GPUs?
No. DLSS requires NVIDIA RTX hardware for local play. AMD users can check the game's FSR options, and Intel users can check for XeSS. Availability and version support depend on the GPU, driver, and game integration. These upscaling options do not enable DLSS 5 Neural Rendering.
How AMD users can still try DLSS 5 →What is Multi Frame Generation and which DLSS version introduced it?
Multi Frame Generation (MFG) was introduced in DLSS 4 at CES 2025, NOT in DLSS 5. MFG generates up to 3 additional AI frames per rendered frame (4X total), and is exclusive to RTX 50 series GPUs. DLSS 4.5 extended this to Dynamic 6X MFG (5 additional frames). RTX 40 series gets single Frame Generation (DLSS 3). DLSS 5 is a different technology focused on neural rendering for visual quality.
Frame Generation vs Multi Frame Generation →Is DLSS 5 available now?
Yes, but only where the game, driver, and GPU path support it. NBA 2K27 is the first public game with DLSS 5 3D-guided Neural Rendering, using NVIDIA's 616.64 WHQL or newer Game Ready Driver on RTX 50 desktop and laptop GPUs and RTX Spark laptops. A faster DLSS 5 model replaced the launch version in NBA 2K27 on October 16, 2026. In that game, use Video Settings > DLSS Neural Rendering, and press F9 to toggle the effect during gameplay or replay.
How to download and enable DLSS 5 →What games will support DLSS 5?
NBA 2K27 is the first verified DLSS 5 game. Hogwarts Legacy is scheduled for November 5, 2026 and Where Winds Meet for late November. Other named games remain announced or pending until each game publishes patch notes, settings, and GPU support details.
DLSS 5 games list and release dates →Should I buy an RTX 50 GPU for DLSS 5?
RTX 50 is the cleanest current DLSS 5 path. If you already own RTX 40, wait for NVIDIA's official RTX 40 rollout details before upgrading for one feature; RTX 40 remains strong for DLSS 3/4-era Frame Generation and current reconstruction features.
When RTX 40 cards get DLSS 5 →